Source code for timelinelib.wxgui.components.maincanvas.scrollbase

# Copyright (C) 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018  Rickard Lindberg, Roger Lindberg
#
# This file is part of Timeline.
#
# Timeline is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# Timeline is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Timeline.  If not, see <http://www.gnu.org/licenses/>.


from timelinelib.wxgui.components.maincanvas.inputhandler import InputHandler


# dragscroll timer interval in milliseconds
DRAGSCROLL_TIMER_MSINTERVAL = 300
# timeline. The scroll zone areas are found at the beginning and at the
# end of the timeline.
SCROLL_ZONE_WIDTH = 20


[docs]class ScrollViewInputHandler(InputHandler):
[docs] def __init__(self, timeline_canvas): InputHandler.__init__(self, timeline_canvas) self.timer_running = False
[docs] def mouse_moved(self, cursor, keyboard): self.last_x = cursor.x if self._in_scroll_zone(cursor.x) and not self.timer_running: self.timeline_canvas.start_dragscroll_timer(milliseconds=DRAGSCROLL_TIMER_MSINTERVAL) self.timer_running = True
[docs] def left_mouse_up(self): self.timeline_canvas.stop_dragscroll_timer()
[docs] def dragscroll_timer_fired(self): if self._in_scroll_zone(self.last_x): if self.last_x < SCROLL_ZONE_WIDTH: direction = 1 else: direction = -1 self.timeline_canvas.Scroll(direction * 0.1) self.view_scrolled()
[docs] def view_scrolled(self): raise Exception("view_scrolled not implemented in subclass.")
def _in_scroll_zone(self, x): """ Return True if x is within the left hand or right hand area where timed scrolling shall start/continue. """ width, _ = self.timeline_canvas.GetSize() if width - x < SCROLL_ZONE_WIDTH or x < SCROLL_ZONE_WIDTH: return True return False