Source code for timelinelib.wxgui.components.maincanvas.scrollbydrag

# Copyright (C) 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018  Rickard Lindberg, Roger Lindberg
#
# This file is part of Timeline.
#
# Timeline is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# Timeline is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Timeline.  If not, see <http://www.gnu.org/licenses/>.


import time

from timelinelib.wxgui.components.maincanvas.inputhandler import InputHandler


[docs]class ScrollByDragInputHandler(InputHandler): MAX_SPEED = 10000 MAX_FRAME_RATE = 26.0
[docs] def __init__(self, state, timeline_canvas, start_time, y): InputHandler.__init__(self, timeline_canvas) self._state = state self.start_slider_pos = self.timeline_canvas.GetDividerPosition() self.start_mouse_pos = y self.last_mouse_pos = y self.view_height = self.timeline_canvas.GetSize()[1] self.start_time = start_time self.last_clock_time = time.process_time() self.last_x = 0 self.last_x_distance = 0 self.last_y = 0 self.last_y_distance = 0 self.speed_px_per_sec = 0 self.INERTIAL_SCROLLING_SPEED_THRESHOLD = 200
[docs] def mouse_moved(self, cursor, keyboard): self.last_mouse_pos = cursor.y self._calculate_sped(cursor.x) self._scroll_timeline(cursor.x) percentage_distance = int(100 * (cursor.y - self.start_mouse_pos) / self.view_height) self.timeline_canvas.SetDividerPosition(self.start_slider_pos + percentage_distance)
[docs] def left_mouse_up(self): if self.start_mouse_pos == self.last_mouse_pos: self.timeline_canvas.ClearSelectedEvents() self._state.change_to_no_op() self._state.edit_ends() if self.timeline_canvas.GetAppearance().get_use_inertial_scrolling(): if self.speed_px_per_sec > self.INERTIAL_SCROLLING_SPEED_THRESHOLD: self._inertial_scrolling()
def _calculate_sped(self, x): self.last_x_distance = x - self.last_x self.last_x = x current_clock_time = time.process_time() elapsed_clock_time = current_clock_time - self.last_clock_time if elapsed_clock_time == 0: self.speed_px_per_sec = self.MAX_SPEED else: self.speed_px_per_sec = min( self.MAX_SPEED, int(abs(self.last_x_distance / elapsed_clock_time)) ) self.last_clock_time = current_clock_time def _scroll_timeline(self, x): self.current_time = self.timeline_canvas.GetTimeAt(x) self.timeline_canvas.Navigate(lambda tp: tp.move_delta(self.start_time - self.current_time)) def _inertial_scrolling(self): frame_time = self._calculate_frame_time() value_factor = self._calculate_scroll_factor() inertial_func = (0.20, 0.15, 0.10, 0.10, 0.10, 0.08, 0.06, 0.06, 0.05) self.timeline_canvas.UseFastDraw(True) next_frame_time = time.process_time() for value in inertial_func: self.timeline_canvas.Scroll(value * value_factor * 0.1) next_frame_time += frame_time sleep_time = next_frame_time - time.process_time() if sleep_time >= 0: time.sleep(sleep_time) self.timeline_canvas.UseFastDraw(False) def _calculate_frame_time(self): frames_per_second = self.MAX_FRAME_RATE * self.speed_px_per_sec / (100 + self.speed_px_per_sec) frame_time = 1.0 / frames_per_second return frame_time def _calculate_scroll_factor(self): if self.current_time > self.start_time: direction = 1 else: direction = -1 scroll_factor = (direction * self.speed_px_per_sec / self.INERTIAL_SCROLLING_SPEED_THRESHOLD) return scroll_factor